Please post here anything else (not relating to Maxwell technical matters)
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By Aniki
#352810
numerobis wrote:WOW! awesome! realtime caustics :shock:
...still not through the water but fast! 8)
They are visible and distorted through the water surface !
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By Bubbaloo
#352822
Maximus3D wrote:Add TheaRender to that list, it was the first renderer to support those poolcaustics. :)
Haha, no, I'm pretty sure there were many render engines that did "pool caustics" before Thea. Mental ray, v-ray, renderman, pov-ray, etc. etc...

Thea and RC use similar techniques to achieve those caustics. :idea:
By numerobis
#352825
Bubbaloo wrote: Thea and RC use similar techniques to achieve those caustics. :idea:
it would be no problem for me if maxwell would do it the same way... ;)
User avatar
By Aniki
#352829
Thanks for clarifying, Bubbaloo.

Cant agree on this, numerobis, I need the real deal. Working with RealFlow meshes all the time, I cannot apply these fake techniques..
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