- Tue Dec 06, 2011 10:01 pm
#350355
Hi all
I thought I knew what I had to expect when diving into unbiased renderers. But the render times I come across are soooo huge that I really get puzzled. I searched the forum/manual/web high and low for advice on correct setup of a scene to render reasonably in maxwell (like avoiding object intersection with emitters; using AGS Glas etc). Then again for a mostly directly lit scene with 6 emitters it took my little render farm (around 28 cinebench) 16h to get to sampling level 20 at 1500px x 1500px.
edit: SL was only around 16 and it was far from cleared
Unfortunately there are no rendertimes/machine specs mentioned in the galleries. Else I could get an impression wether these times are normal.
Can anyone tell me where to find such examples with durations?
Cheers,
Rogurt
I thought I knew what I had to expect when diving into unbiased renderers. But the render times I come across are soooo huge that I really get puzzled. I searched the forum/manual/web high and low for advice on correct setup of a scene to render reasonably in maxwell (like avoiding object intersection with emitters; using AGS Glas etc). Then again for a mostly directly lit scene with 6 emitters it took my little render farm (around 28 cinebench) 16h to get to sampling level 20 at 1500px x 1500px.
edit: SL was only around 16 and it was far from cleared
Unfortunately there are no rendertimes/machine specs mentioned in the galleries. Else I could get an impression wether these times are normal.
Can anyone tell me where to find such examples with durations?
Cheers,
Rogurt
Win7 64bit SP1; Dual Xeon E5520; 18GB Ram; NVidia GTX 560Ti
Maxwell 2.6; C4D R13 Studio; Maxwell Plugin 2.6
Maxwell 2.6; C4D R13 Studio; Maxwell Plugin 2.6