All posts related to V2
#349094
I haven't got any examples but I'm also finding that scattering in 2.6 has to be cranked up to 50 before it'll make 0,0,0 pixels into maybe 3,3,3. In 2.5.1 a scattering value of 1 could do more than that, but I was going to wait until I'd done some comparisons before posting. I'm not complaining, I think scattering was too sensitive before, but it would be nice if it could be clarified.
#349099
I think it's more then just the sensitivity that's changed. The emitters seem to be brighter but scattering is indeed less sensitive.
So that was confusing, because in the first place I didn't know anything was changed or it was a mistake I made. The releasenote of 2.6 didn't
say anything on changing Simulens..

I got everything back the way I wanted and it's looking fine again, but I'm still wondering how Simulens changed exactly.
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