- Sat Nov 19, 2011 9:35 pm
#349727
Hello,
I been experimenting with the new hair primitive in V2.6 almost non-stop since it was released and I haven't been able to come up with a shader that produces anything close to looking realistic like the image on the V2.6 hair feature page. Mapping a gradient onto channel 0 of the texture gives the diffuse results I want but I have been unable to get the sheen of real hair. Adding a reflection layer doesn't seem to nelp help.Any suggestions how to produce anisitropic reflections? A simple example mxm to study would also helpful. Thank-you for any assistance.
Michael Grant
I been experimenting with the new hair primitive in V2.6 almost non-stop since it was released and I haven't been able to come up with a shader that produces anything close to looking realistic like the image on the V2.6 hair feature page. Mapping a gradient onto channel 0 of the texture gives the diffuse results I want but I have been unable to get the sheen of real hair. Adding a reflection layer doesn't seem to nelp help.Any suggestions how to produce anisitropic reflections? A simple example mxm to study would also helpful. Thank-you for any assistance.
Michael Grant