- Wed Oct 26, 2011 2:23 am
#348254
If I'm running a render to, say, SL 16 and wanted to run a second render on a different machine that I could later merge in to increase the SL of the final image to a higher one, say SL17, how do you calculate the required SL for the second render?
This comes up for me when I run a coooperative render and find that the final result is still not high enough SL. I have tried resuming the merged result of the co-operative render, but it created some weird artifacts in the file and trashed the MXI. From now on I think I'm better off to just render another pass and merge, but need to figure out how to hit my target SL this way.
Is there a simple way to calculate this?
Thanks in advance
/b
This comes up for me when I run a coooperative render and find that the final result is still not high enough SL. I have tried resuming the merged result of the co-operative render, but it created some weird artifacts in the file and trashed the MXI. From now on I think I'm better off to just render another pass and merge, but need to figure out how to hit my target SL this way.
Is there a simple way to calculate this?
Thanks in advance
/b
Brett Simms
http://www.heavyartillery.com
http://www.heavyartillery.com