- Wed Mar 16, 2011 2:18 pm
#339799
another try with glass of water. straw could be SSS but I had mercy for my quads


zdeno wrote:my try with volumetric light without using simulens
it was fun to try mimic dust but take almost 5 years to figured out
here is small one without dust
here is volumetric without simulens effects
and here more light to make it more obvious
http://www.maxwellrender.com/forum/view ... 48&t=36988kami wrote:I can't find the thread were he described it, but if I remember it correctly it was produced with a horizontal surface and motion blur.
the surface crosses the hole scene from top to bottom leaving some traces of light. seems to be faster way than using sss
We've adopted a similar outlook and stick to CPU r[…]