- Wed Mar 16, 2011 2:18 pm
#339799
another try with glass of water. straw could be SSS but I had mercy for my quads


zdeno wrote:my try with volumetric light without using simulens
it was fun to try mimic dust but take almost 5 years to figured out
here is small one without dust
here is volumetric without simulens effects
and here more light to make it more obvious
http://www.maxwellrender.com/forum/view ... 48&t=36988kami wrote:I can't find the thread were he described it, but if I remember it correctly it was produced with a horizontal surface and motion blur.
the surface crosses the hole scene from top to bottom leaving some traces of light. seems to be faster way than using sss
hmmm can you elaborate a bit about the the use of […]