-  Tue Aug 30, 2011 7:47 pm
					 #346576
						        
										
										
					
					
							Hi,
I'm trying to render a stainless steel, aluminium dial but simply cannot get the material to look metallic as it's perpendicular to the light source. If I rotate the entire scene including all models, textures and camera it looks better. The problem is the render benchmark for the scene drops from 800ish down to 120-130.

I'm trying to achieve a similar effect to the Apple iCloud logo:
http://www.apple.com/icloud/
Forgot to mention, it's the part with the two numbered sequences.
Matt
					
										
					  															  					                I'm trying to render a stainless steel, aluminium dial but simply cannot get the material to look metallic as it's perpendicular to the light source. If I rotate the entire scene including all models, textures and camera it looks better. The problem is the render benchmark for the scene drops from 800ish down to 120-130.

I'm trying to achieve a similar effect to the Apple iCloud logo:
http://www.apple.com/icloud/
Forgot to mention, it's the part with the two numbered sequences.
Matt




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