-  Wed Jul 06, 2011 10:58 am
					 #344526
						        
										
										
					
					
							Hi,
just hava one question:
I need an embedded alphamask of one object but there is no option like in c4D to render selected objects only..
If I hide the background objects, they are not take part of the gi-calculation / reflections..
On option would be to use material ID or object ID but I won´t get an embedded alphachannel and I have to render an animation..
Any ideas?
All the best,
Andre
					
										
					  															  										 
					 
					 
					  					                just hava one question:
I need an embedded alphamask of one object but there is no option like in c4D to render selected objects only..
If I hide the background objects, they are not take part of the gi-calculation / reflections..
On option would be to use material ID or object ID but I won´t get an embedded alphachannel and I have to render an animation..
Any ideas?

All the best,
Andre






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