- Sun Apr 10, 2011 3:22 pm
#341202
Jason,
ok I'll use spheres but i get the sense that the plane has less noise and might calculate quicker, and therefor be more useful in certain rendering circumstances. in my test i actually am not sure if the sphere gives more noise...i might have to let it go to a higher SL..
as far as my sphere is concerned, could i go with less facettes to go faster?
is there a minimum limit?
also would it be a good idea to have one facette facing directly downwards in my sphere's orientation?
again, many thanks for your thorough replies!
Peter
ok I'll use spheres but i get the sense that the plane has less noise and might calculate quicker, and therefor be more useful in certain rendering circumstances. in my test i actually am not sure if the sphere gives more noise...i might have to let it go to a higher SL..
as far as my sphere is concerned, could i go with less facettes to go faster?
is there a minimum limit?
also would it be a good idea to have one facette facing directly downwards in my sphere's orientation?
again, many thanks for your thorough replies!
Peter


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