Please post here anything else (not relating to Maxwell technical matters)
By jfrancis
#341829
Can someone recommend some ZBrush sculpting technique training.

I know my way around the interface (basically) and I'd like to do some hard surface work.

Image

Something like this.

I want the edges well-defined and the altitudes of all the levels even. I'm assuming lazymouse to keep the curves smooth, symmetry, and masking, and then -- what, exactly, if I want an even, smooth surface to puff out or depress.

Rapidly played back sculpting videos don't teach me that much.

Any suggestions?
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By NicoR44
#342013
Indeed Sculptris is great, I never made a head before in my live, and this is what I made as first model in Sculptris some time ago:

Image

I wish there would be an update soon, bacause development looks a bit dead at this moment.
But still, in this state it's already a great tool!!
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By Hervé
#342016
wow Curt... you made it from scratch..? super... I could never do that...

... with real clay, I am good.. but in CG sculpt, I suck... hahahha :lol:
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By tom
#342019
Hervé wrote:... with real clay, I am good.. but in CG sculpt, I suck... hahahha :lol:
Sculptris is seamlessly equal, you should try it Hervé! Even Atlas can sculpt :)
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By NicoR44
#342022
Thanks Hervé! :D yes I did, and no tutorial or example images used, it's that intuitive, like Tom says, just like real clay!
You can even use a pressure sensitive tablet 8)

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