All posts related to V2
#340298
Mihai,created in studio....I think this problem is related to this mxs as new mats created from within this in studio
all have grey mat id's while all new mats created in a fresh mxs or mxed create correct random colored id's.
However the fact remains that my entire material library now has grey material id's
#340325
Yeah, that was pretty bad. Also, I notice that I got the analogy reversed and wrote rational instead of irrational. :roll: :lol:

Anyway, on the topic of the thread, here's an app for those of you with material ID issues to try:

Image

Basically: you choose a directory of MXM files and it goes through and randomizes their material ID colors. It's pretty simple, but still, being completely untested, it's strictly use-at-your-own-risk, so make backups first. Also keep in mind that once you change them, you can't change them back, so if part of your workflow depends on a particular MXM giving you a particular material ID color, make sure to un-check it in the list before randomizing.

If you have any problems running it, make sure you have a minimum of .NET Framework 2.0 and that you have installed the Microsoft Visual C++ 2008 SP1 redistributables.
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