- Fri Jan 07, 2011 10:54 pm
#335893
I've been running some tests to get to the bottom of how many polygons are needed to reach smooth caustics... smooth faces are not a big deal but caustics seem to be very effected by poly count and don't seem to be effected by smoothing like the surfaces are.
I'd be interested to hear anybody else's conclusions on this issue...

Best,
Jason.
I'd be interested to hear anybody else's conclusions on this issue...

Best,
Jason.
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