- Sat Dec 18, 2010 6:58 pm
#334970
Since Multilight afterwards allows light values like 1e12 and beyond, my lighting usually uses standard exposure values, an environment of around 80 and light emitting faces with values like 1e12.
The problem is, that values beyond 1e6 can not be defined in the material itself. Therefore when I batch render a series, I always have to either 1) load emixer data while the rendering processes or 2) reload each MXI and generate an image later. Both ways consume a lot of time, and I would obviously prefer to adjust the lighting beforehand.
Is there a solution to the values themselves or is there a workaround I have not found out yet (probably it is a matter of relative values)?
The problem is, that values beyond 1e6 can not be defined in the material itself. Therefore when I batch render a series, I always have to either 1) load emixer data while the rendering processes or 2) reload each MXI and generate an image later. Both ways consume a lot of time, and I would obviously prefer to adjust the lighting beforehand.
Is there a solution to the values themselves or is there a workaround I have not found out yet (probably it is a matter of relative values)?