User avatar
By Richard
#334649
Only just met this feature in studio, brilliant!

JD - mate is there anyway to direct this straight from the plugin for directly exported tests?
By JDHill
#334650
There's not yet any switch for it in the plugin's UI, but you can add -rs:0 to Output > Command Line, or enable it from within Maxwell.
User avatar
By Richard
#334656
JDHill wrote:There's not yet any switch for it in the plugin's UI, but you can add -rs:0 to Output > Command Line, or enable it from within Maxwell.
Mate is RS0 the new fire engine?
By JDHill
#334659
Code changes all the time, so I don't think there is really any unambiguous answer to that question. If I recall correctly, the engine called RS0 was removed @ Maxwell 2.0, and I have no idea what relationship Fire has to that engine, code-wise. I do know that you can use it by putting -rs:0 on the command line though.
User avatar
By Richard
#334660
Awesome - will be a great asset!

Thanks again JD! You're a champ!
User avatar
By Richard
#334662
Oh that's amazingly GOOD! man that cuts down time instantly!
By fv
#334927
sounds interesting, how do you render a scene in draftmode or am I overlooking something in the new Studio.
Francois
User avatar
By Richard
#334943
fv wrote:sounds interesting, how do you render a scene in draftmode or am I overlooking something in the new Studio.
Francois
Mate it's the Fire engine launched either from studio, MR or from the plugin - just type " -rs:0 " in the command line of the output tab to direct this engine on export from SU - doesn't support ML! Images also need to be saved out as they currently don't auto save on updates and NO MXI written.

To get back to the default plugin settings type " -d -p:low ", as the reset setting doesn't currently reset this to the default, though you may never want it again anyway! Brilliant!

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