- Thu Dec 16, 2010 9:20 pm
#334761
I'm a native SU user trying to help out a Rhino user.
He's trying to map a stone texture to a fireplace which has a lot of displacement. It needs some pretty sharp corners. In SU I can do this by setting the Smoothing Angle to something over 90 degrees and just map it to a regular box. Is there something similar to this in Rhino? Otherwise, if you make a very small fillet at the corners will the edges be pretty sharp?
-Brodie
He's trying to map a stone texture to a fireplace which has a lot of displacement. It needs some pretty sharp corners. In SU I can do this by setting the Smoothing Angle to something over 90 degrees and just map it to a regular box. Is there something similar to this in Rhino? Otherwise, if you make a very small fillet at the corners will the edges be pretty sharp?
-Brodie