By 3dtrialpractice - Thu Dec 16, 2010 12:04 am
- Thu Dec 16, 2010 12:04 am
#334610
win7 x64 (via maya2011.5 x64 plugin)
you can see in pic attached that even though I have a plane 30x30 cm (left) and a cube:30x30x1 cm (right) both have EXACT same BSDF material.. but in FIRE render the box renders black.. and in final render cube renders as expected...
is this a bug with transmittance and FIRE renderer or am i doing something wrong
(scene lite w 1 emiter and low skydome grey-but same happens if i set to sky or none)
seems like FIRE is broken with transmittance for me ..but yet i see other ppl posting FIRE pics with transmitance
final render on top and FIRE render on bottom w BSDF properties shown as well

you can see in pic attached that even though I have a plane 30x30 cm (left) and a cube:30x30x1 cm (right) both have EXACT same BSDF material.. but in FIRE render the box renders black.. and in final render cube renders as expected...
is this a bug with transmittance and FIRE renderer or am i doing something wrong
(scene lite w 1 emiter and low skydome grey-but same happens if i set to sky or none)
seems like FIRE is broken with transmittance for me ..but yet i see other ppl posting FIRE pics with transmitance
final render on top and FIRE render on bottom w BSDF properties shown as well

Last edited by 3dtrialpractice on Thu Dec 16, 2010 1:07 am, edited 2 times in total.