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By shen.de
#332895
... sorry for my dirty fingers ;)


had to do no postork on this one here. this is render output:

Image


a studio shot with clean glasses

Image


a black and white version with little postwork obviously:

Image



hope you like it. the scene has about 20k polys. rendertime was about 14hrs to reach SL20. done with mw1.7.1

cheers
Last edited by shen.de on Fri Nov 12, 2010 2:26 pm, edited 3 times in total.
By dmeyer
#332913
Nice. The only thing that gave it away as CG for me is the color on the box texture is way too vibrant.
By shen.de
#332914
thanks,

yeah right, but was because of the fake flashlight... maybe I could tweak it. thanks for the hint :)

*edit fixed
By brodie_geers
#332924
Great stuff. How'd you do the dust? It's very convincing, particularly on black part.

And what's the small green line on the edge of the iphone? I mistook it for chromatic aberration until I saw that you said it wasn't post-processed. Is it some sort of reflection?

-Brodie
By shen.de
#332941
@brodie-greers ... the dust is a fingerprint texture as added to a normal glas material. you are right with the chromatic ab ... only the first picture isn't post processed

cheers
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