- Wed Oct 27, 2010 6:15 pm
#332161
I use UNC paths for all textures, and I'm exporting to Studio from Max 2011 and it's losing the textures everytime. I can render fine via the plugin, so the paths are good, but if I export the scene and open in Studio directly I have to manually point to all the textures again. If I save the .mxs and re-open in Studio I have to do it again.
Is this is a bug or something I may be doing?
b
Is this is a bug or something I may be doing?
b
Brett Simms
http://www.heavyartillery.com
http://www.heavyartillery.com