All posts related to V2
User avatar
By simmsimaging
#332016
So with the newly reduced price of render nodes and the offer of some included with the upgrade I think Next Limit has met the market halfway so I'm ready to upgrade and jump back in. I'm just curious about the interactive preview - will this be something that only works in studio, or will it be integrated with the plugins somehow? I have come to depend on that kind of preview for speedy scene setups, kinda hard to give it up.

Thanks/b
By rusteberg
#332019
Brett, how dare you insult the masterminds!
It is all part of a master witchbrew of course.

Dare you challenge the A team in Jeopardy?

Hmmm?
User avatar
By simmsimaging
#332054
I understand that, and that is why I am not asking the dreaded "when". I think asking if it's going to supported in the plugins is a different and important question.

That makes quite a difference in terms of workflow and over the long haul makes quite a difference to me.

Haven't used Maxwell studio in a really long time, but one way this wouldn't matter so much is if you can resend a scene that has been adjusted in Studio back to Max. Is that possible?

Thanks/b
User avatar
By simmsimaging
#332056
tom wrote:You'd like surprises instead, don't you. :)

Surprises are fun, but not part of my business software investment strategy ;)

I'd like to take advantage of the upgrade offer going on now, but not if I can't really implement it in the way I'd like. It would be good if you guys could answer, or hold your offer till the feature set is established.

b
User avatar
By m-Que
#332057
tom wrote:You'd like surprises instead, don't you. :)
Hmmmm....surprises! :o
Yes, PLEASE!!! :)
By JDHill
#332061
simmsimaging wrote:I'm not asking when, just if.
I believe this is what you're looking for (taken from here):

Will it be shipped as an standalone application?

No. One thing is clear to us at Next Limit, the main point of an interactive preview engine is to provide the user a way of tweaking the scene quickly, getting an immediate response when a parameter is changed. We do not see the point of making it a standalone application because it would completely break the interactivity it is designed to provide. This way users wanting to change something in their host platform will immediately see the changes reflected in the viewer. The power of this feature would be dramatically reduced if the user has to re-export the scene from his favorite platform every time a geometry changes. That's why we have completely integrated this interactive engine into Maxwell Studio and we are working in integrating it into the Maxwell Render plugins as well.
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