You may see a visible border where the rectangle is picked on your render if you do it that way. The best way is to render an object_id or material_id channel and use that to mask a region render in Photoshop. I've done that occasionally to clear up stubborn objects/materials.TZORG wrote:The fact that the marquee tool exists in Render also made me think for a second that we could merge the current pic with a refinement of just the selected region... otherwise that is a postwork job, right?
Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]