tom wrote:simmsimaging wrote:If to you quality is equal to accuracy, then so be it, but it's not the same for everyone.
This is true and I don't expect it to be either.
simmsimaging wrote:Besides: accurate to what exactly? You yourself set the target goalpost as the Jensen image.
Jensen's dragon was the best frosted glass render I've seen until rendering it with Maxwell. So, it deserved to appear as a benchmark. If you know any better, please let me know. Meanwhile, Frances said I should better do it with a reference photo and it's also done.
simmsimaging wrote:Vray result was "nothing close to the real thing at all" is also pretty silly and very obviously false from where I'm sitting.
It's not Vray but maybe your attempt. Because, I saw a better attempt of this scene with Vray already. Although, it totally depends on your magic-skills in using the engine. So, I can roughly say everybody else will not be able to produce it closely like you do.
Seriously Tom: if you would just stick to something actually defensible and sensible you wouldn't have to keep dancing around and changing your story to support an untenable position (i.e first you say that it's Vray, and not me, and now you say it's me, and not Vray, or my example was a good rep for Vray, and now you say that I'm providing a poor example and that you have seen better out of Vray etc. etc.) Just give it up dude.
If you stick to something simple, like: "I think Maxwell is giving a better result because it's more physically accurate" then you wouldn't have to pull so much out of your butt and probably no one would argue that point.
No one has argued that Maxwell doesn't do a good job of this stuff, and I don't recall anyone saying that another engine could do it better (I only said I thought Vray could do better than the example shown for it). The only arguing people are doing is against the nonsense that has been added to the discussion that is, from my viewpoint, weakening your position, not helping it.
b