- Mon Mar 22, 2010 12:17 am
#320832
It could be nice and useful to have a boundingbox with measurements along it's X, Y and Z axis so you could get a rough estimation of the scale of a model, and a tapemeasure tool which you could use to measure the scale of certain parts of a object in Studio to get them to correct scale, you can also use it to measure the size of textures you view in realtime in the viewport. It would be helpful to have these things so we could make sure we actually work at the correct 1:1 scale all the time and take the guessing out of the game.
/ Max
/ Max

- By Jochen Haug