All posts related to V2
#315632
Hi Richard,
well, I am on OSX and maybe it makes a difference but I was up late last night, I had to remove an sss material from the list in Studio to get my model to render. All went fine until I changed a glass panel into an sss panel. It crashed my model after voxeled .. and wanted to render in Maxwell. Maybe I should not have put a coating on the glass sss panel. No time to further test.

All my fault really, should not have worked on these trees and kept my focus on my paid work ....and Bubba made leaves for the v2 test thread that makes mine looke like plastic or garbitch or is it caboodle...
I dare not put my trees in my model, its already hard to get it to render without any trees. I think sss could seriously stall your render but I have not really tested any sss trees with leaves in any model yet.

Also using mxmreporter (Sketchup) no longer worked well in a model. Exporting took endless and I had to stop it and clear all assignment to export. JD confirmed a bug in the plugin at texture export from SU.
#315652
tx, that's usefull info.

But still sss might slow down compared to a simple clipmap and diifuse map.

Its obvious that zooming in on a tree with sss leaves brings down the benchmark considerably. But what if the same tree is on a distance to render without much detail. Is it iow wize to slim down the trees less visable with non sss leaves to speed up rendering ?
Francois
#315653
In my opinion, no. I'll use it on all of my trees now. :) More than likely, slowdown will come from the architectural materials or even heavy tree geometry in the scene more so than thinsss tree leaves. I'd say trees at a distance will have even less of an effect on speed.
#319033
http://homepage.mac.com/fillieverhoeven ... index.html

My trees are now all sss'ed. I have found that using multiple layers is a must to experiment with textures.
I am using my evermotion trees mostly now, they have some geometry issues but work out well in my images.

The only thing is that the backface of the leaves shows up here and there and they do so not too well.

I foubnd out that sss is essential for good looking trees because of the softer and lighter shadows inside the trees.

I find it incredible that because of Studio I can now use this quality trees, cars etc along with my Sketchup work. Because of this Maxwellrender stands out far above the competition avaliable for rendering Sketchup work.
Francois
render engines and Maxwell

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