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By Gary
#312360
Hello Joe,

Didn't you use to use FormZ? If so, can you compare and contrast what it is like modeling architecture & interiors with the 2 of them?

Model looks good!

Thanks,

Gary
By Josephus Holt
#312400
Gary wrote:Hello Joe,

Didn't you use to use FormZ? If so, can you compare and contrast what it is like modeling architecture & interiors with the 2 of them? Model looks good! Thanks, Gary
Yes, I used FZ for architecture and interiors for quite a number of years. Everything I've done in FZ I can do in Rhino, and vice versa. Both have great user forums. More high end render options with Rhino not available with FZ....Brazil, VRay. Of course the Maxwell plugin is available for both...I love both the Rhino and Cinema4D Maxwell plugins (I also have used Cinema4d :wink: ). Texture mapping is probably about the same for both Rhino and FZ. Much better communication with McNeel (Rhino) than ADS. Upcoming version beta testing for Rhino is open to all licensed users...in effect you get to use the next version for free for quite some time. Rhino much more stable than our experience with FZ5.0. Both have excellent import/export functions, although since Rhino was part of Acad early on, it's excellent for exchanging data with Acad2D. Rhino has great viewing options that are very easy to access...like if you need a ghosted view to see your geometry, very easy to do. Don't remember what we did w/fz along this line. I think fz was better at booleans...I've had some difficulty at times w/Rhino...had to do a time consuming workaround, but my lack of experience could be a factor. Rhino was much easier for me to learn than fz, but I've used acad for quite a number of years....lot of similar commands. Both programs use layers well, both can group objects. Rhino's object snapping tools are great. I find that the structure of Rhino is easier to grasp, basically you work with curves (lines/arcs), surfaces (planes) and solids which are really closed/joined poly(multi)surfaces. FZ's wall creations are more obvious than Rhino, but once you figure out Rhino's commands (there are a LOT of commands!), it's very easy to run walls of any spec'd width quickly. I made my own door and window blocks and are very easy to insert in Rhino....probably about the same as in FZ. For me Rhino is faster to work with than fz. Maybe it's because of my prior acad experience, but Rhino just seems easier to grasp and become productive on. On the development side, I feel comfortable that Rhino keeps going in a direction that will benefit my workflow...they seem to be very responsive to user requests. I did not feel that way with fz/ads...felt like us architects/designers were being put on the back shelf with the implementation of animation in fz (just my impression, although I know I am not alone in feeling that way). On the other side, I did have some communications with the fz developer who indicated that major architecture-specific improvements were in the plan....I just don't think I'll live that long (I'm in my 60's already....wow, sure went fast :shock: ) These are of course all my opinions....there would be many :). In conclusion, I'm happy with Rhino and intend to stay with that, but if for some reason I had to use fz I would be ok with that. I would not be ok with going back to archicad or autodesk architectural desktop which I also used for a few years (acad2d no problem...just no acad3d for me, thank you.
By knurrebusk
#312789
tom wrote:Cool anyway :D
It´s not cool but hard work :oops: envy his dedication to detail.
Is there a sollution to solve this with displacement maps Tom?

This is a very large/complex mix of roofs in a classic style that errors a prone to be noticed :(
By big K
#313352
this is a very cool project and some very nice modeling ! (i am also in the formZ rhino decision boat - so far using formZ)
not my architecture though, i hope you don´t mind.

what i would be interested in is, how you modeled the terrain. it is very variable, but you managed to do it very well. especially the part with the street and the sidewalk.

looking forward to see the progress.
By Josephus Holt
#313364
big K wrote:this is a very cool project and some very nice modeling ! (i am also in the formZ rhino decision boat - so far using formZ)
not my architecture though, i hope you don´t mind.

what i would be interested in is, how you modeled the terrain. it is very variable, but you managed to do it very well. especially the part with the street and the sidewalk.

looking forward to see the progress.
Thx big K...this architectural style is a niche I've enjoyed for many years....like everything else...appeals to some, not others...same with my watercolor portraits :wink:
For the terrain, I imported the autocad dwg topo and traced over with the Rhino polyline command to reduce the number of segments. I then selected those polylines, used the mesh from polyline command, and voila! I had to do some tweaking in the front at the curb to get it smooth. What is now now altogether smooth will be hidden with vegetation down the line. I think fz would be about the same procedure.
Hope to run an update soon...taking a while to get the material textures just the way I want...learning to use Maxwell (and Rhino) as I go. :shock: I might mention too that the mesh tools in Rhino are not as robust as ome polygon modelers but adequate so far for my needs. I don't remember if I already mentioned this, but the fact that Rhino v5 (in public beta stage) has a 64 bit version makes Rhino very appealing when it comes do doing heavy geometry models (like this one).
User avatar
By Asmithey
#313461
Very nice clean model!!! It is very pleasing to look at. Nice proportions and stepping of the masses.

Aaron
By knurrebusk
#313510
I´m looking forward to the gardening :)
Suppose you have to follow very strict rules there too!, no easy way out.

PS: there is a goodies tool for Archicad that will do some of the hard work, and a Spanish addon that is perfect (perhaps for Max) not sure.

I love these homes/villas large/small, but the more jewelery type is my tingle in the groin.
Perhaps they make me afraid of failing since I got 0 edjucation, and should be humble he he.

Yes I do mix words baadly sometimes, and just for fun, no harms ment.
By Josephus Holt
#313529
Asmithey wrote:Very nice clean model!!! It is very pleasing to look at. Nice proportions and stepping of the masses.
Aaron
Thx Aaron...those are two of my "trademarks" :wink:
@Knurrebusk...the gardening...yes, will get there, but it's housework for a while longer.
Here's an update...just starting to apply materials, will need much tweeking after all are applied. I see the roof materials are not the same...had some problems with the MXM's. The brick pattern looks better close up.
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