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By tennet
#312077
I changed the color mode for the displacement texture from grayscale to RGB and then it renders in Maxwell.. but I don't know how to make it render details as precise as Cinema's built-in displacement? The displaced details rendered with Maxwell looks lite crap.. Also, shouldn't grayscale textures render in Maxwell?

// tennet
By JDHill
#312083
Sorry, but I'm not clear about what you're referring to. Are you talking about using Cinema materials that the plugin is then automatically converting, or?

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