- Mon Oct 12, 2009 4:17 pm
#311512
I'm rendering a scene with thousands of glassy snow flakes which is taking a hell of a long time to clear up (I know it's a tough example for any render engine, let alone Maxwell). I'm exporting out of Cinema using a snowflake that I've made into a Maxwell instance and put into a Mograph Cloner. It all works fine, it's just taking ages to clear so I wondered if anyone had any tips for speed. I've already gone to AGS for the material with very little impact. I'm trying now to make them all editable and join them into a single mesh rather than thousands of separate ones. May be that I need to try the Ranch but are there any other tips out there?