-  Fri Oct 09, 2009 9:48 pm
					 #311240
						        
										
										
					
					
							Jeremy,
when using an emitter material in combination with a polygon selection the emitter doesn't work.
What I did to narrow it down:
- create a sphere
- convert it to polygons
- create a polygon selection, name it whatever
- create 2 maxwell materials; 1 diffuse, 1 emitter
- assign the emitter to the object, the diffuse to the polygon selection
- try to render it with 'None' environment
It doesn't matter which material is assigned to the selection - it doesn't work. (tried the materials exchanged and assigned the diffuse to the object and the emitter to the selection.)
Maxwell Render says:
ERROR: - There are no light sources in the scene (emitters, sky, IBL). The render will be black.
ERROR: - Render Failed
					
										
					  															  										 
					 
					 when using an emitter material in combination with a polygon selection the emitter doesn't work.
What I did to narrow it down:
- create a sphere
- convert it to polygons
- create a polygon selection, name it whatever
- create 2 maxwell materials; 1 diffuse, 1 emitter
- assign the emitter to the object, the diffuse to the polygon selection
- try to render it with 'None' environment
It doesn't matter which material is assigned to the selection - it doesn't work. (tried the materials exchanged and assigned the diffuse to the object and the emitter to the selection.)
Maxwell Render says:
ERROR: - There are no light sources in the scene (emitters, sky, IBL). The render will be black.
ERROR: - Render Failed
Cinema4D Studio MSA, MoI 14+1+1
					  					                

