- Sun Oct 04, 2009 10:21 pm
#310527
Hi!
My first wip using 2.0, you all seen this already in the tests thread for 2.0 renders but i decided it was about time i moved all my testimages to a separate thread instead so i would not derail the other thread too much.
3DTP: I been looking closely to see what line you're talking about and i can't see one there, it could be because i stared myself blind at these images
but there should be no intersecting meshes at all since i have a tiny space between the inner glass surface and the liquid mesh surface. The space between those two meshes is so tiny it's something like 0.01mm only.
The wire of the kitchen, yea i thought that would help control the bounced light and also the direction of the light more since i could not get good enough control over the hdr rotation in Modo. Rotation there seemed to have no effect
so i built my whole kitchen instead of lowpoly boxes and it worked remarkably well!
Personally i think the straw looks pretty accurate the way it's refracted, i tried to tweak that by checking the temperature of the water in the glass that still stands in my kitchen and approximating a ior value from my iorlist to match the watertemperature. All this in an effort to get a correct refraction as possible.
michel: Good suggestion, i completly forgot about that. Thanks for the tip! glass has now changed to a slightly greentoned lowgrade glass. Exampleimages will be posted soon..
/ Max
My first wip using 2.0, you all seen this already in the tests thread for 2.0 renders but i decided it was about time i moved all my testimages to a separate thread instead so i would not derail the other thread too much.
3DTP: I been looking closely to see what line you're talking about and i can't see one there, it could be because i stared myself blind at these images
The wire of the kitchen, yea i thought that would help control the bounced light and also the direction of the light more since i could not get good enough control over the hdr rotation in Modo. Rotation there seemed to have no effect
Personally i think the straw looks pretty accurate the way it's refracted, i tried to tweak that by checking the temperature of the water in the glass that still stands in my kitchen and approximating a ior value from my iorlist to match the watertemperature. All this in an effort to get a correct refraction as possible.
michel: Good suggestion, i completly forgot about that. Thanks for the tip! glass has now changed to a slightly greentoned lowgrade glass. Exampleimages will be posted soon..
/ Max







