- Wed Sep 30, 2009 5:49 pm
#309895
I'm getting close to starting applying materials to the surfaces (still have a few things to finish up in the model), and first want to tackle the roof tiles. I'm inclined to model the tile geometry in Rhino and use a plug-in to nudge the placement/rotation of each tile for a more random look. You will notice in the roof tile image that the colors on each tile vary, including some variation within the tile color itself. This is my first 3d exterior project so I'm at a loss how to texture such a quantity of roof tiles to get that effect without spending six months to do it. Will someone please help me?
MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM