#309656
Can anyone else confirm that glass (or indeed any transparent material) displays as solid black in 3ds max viewports?

workaround is to make all glass objects "see-through" but it's not ideal...

running MW2, 3ds max design 2010, geforce 8800GT with latest drivers, win vista home pro 64-bit.

cheers,
Will there be a Maxwell Render 6 ?

With no support to Blackwell RTX 5000 we had to sw[…]