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By caryjames
#307787
Hi again everyone- I have heard this mentioned before but have never run into a situation where I really needed to combine emitters. I am rendering a watch with luminescent indices- I would like to be able to control them all at once but they are polysurfaces so I can't join them. If I group them which I initially did it still leaves 20 or so emitters.... any thoughts or should I just deal with it?
Thanks
By JDHill
#307792
You can only do it by joining meshes, so you'd have to mesh your polysurfaces, hide them, then run Join on the meshes to produce one discontiguous mesh. That will get you one multilight slider.
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