brodie_geers wrote:I think a better question would be how LARGE you can make the lit area and still get crisp shadows? I'm very curious how the new system will look with a normal hdri, of a bright sunny day for example. Will it give the slightly soft shadows you'd expect or will all the light coming from the hdri still wash out the shadows?
-Brodie
http://www.maxwellrender.com/version2/n ... rison.html
Look at image nr 6, it's lit entirely with an HDR map with sunlight in it. So now you can get sharp shadows from these HDRs as well. Depends ofcourse how the HDR looks, if it was shot with the sun through clouds, you will get blurrier shadows, or you can blur slightly the illumination HDR for blurrier shadows. But if the sun was clear in the HDR, you get sharp shadows
The R2D2 example is ment to show that even in extreme situations Maxwell V2 can handle these maps VERY efficiently. For example outer space lighting is a lot easier now

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