Ernesto wrote:Thanks a lot rusteberg!!!
You were of GREAT HELP!!!!
Thanks again!!!
Regarding the relationship between the individual SL values and the final, I have just figured it out:
Two renders of SL10 = Final SL11
4 renders of SL10 = Final SL12
8 renders of SL10 = Final SL13
16 renders of SL10 = Final SL14
32 renders of SL10 = Final SL15
For a constant rendering time: Each Final SL that you need to ad, you need double amount of machines working.
Anyway if I need to know the final SL for the following individual images to be merged: SL20 SL 1 SL 12 , I am lost!!!!
Perhaps someone with mathematic knowledge can find the formula...
Ernesto
perhaps that's correct for THAT scene, but merging SL's is completely relative to the MXS (maxwell scene)
make an mxs with a single sphere, just a sphere and skydome. use the same resolution you used for your experiment mentioned above and run it through the network and see what you get... a merged SL is relative to the amount of TIME it would take "X" number of machines to reach that SL by combining all their TIME relative to their processing power, not SL. the SL is just a reference number of time relative to the given mxs. it cannot be used as a constant variable in this case. the SL is only of value to a given mxs..... it's not rocket science, refer to
response #5
I can see the path for the MXI file as well as the PNG file, but I cannot see any of them in case I look into the flder. Where are the temporary files being saved during the rendering process? In case the systems CRASHES where I can find the files, to be merged manually, so that I can see if the rendered image can be used?
you must not be looking in the right folder. there is a pdf manual that comes with maxwell render. when i first read through it (regarding network rendering), it answered 90% of my questions. it would probably help to look through that as well. hope this helps.