-  Wed Jul 29, 2009 9:48 pm
					 #305120
						        
										
										
					
					
							The source of the grain comes from a number of small triangular emitters inside the house.  If I increase the environment light (sun/moon) it pretty much disappears, but so does the effect.  What could I try to keep the lighting effect but eliminate much of the noise.  By the way, this is a beginning wip...no materials applied yet.  I should maybe mention that all glass is turned off.
This image is at SL14.

					
										
					  															  										 
					 
					 This image is at SL14.

MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM
					  					                


