- Wed Jul 15, 2009 7:06 pm
#304358
I wanted to say that MXStudio crashes when trying to import a 2+ million polygones scene. It's a obj file created with Blender 3d... by the way, is there a plugin/trick to bypass Maxwell Studio and connect Blender to Maxwell engine? (any plans?)
No problems with 1M poly or less so it may be a memory issue.
I'm working a Vista64 machine with 8GB of RAM so the software should not be limited by hardware.
No problems with 1M poly or less so it may be a memory issue.
I'm working a Vista64 machine with 8GB of RAM so the software should not be limited by hardware.