-  Mon Jun 29, 2009 2:04 pm
					 #303210
						        
										
										
					
					
							I've got a render taking forever at the Voxelization stage ("Start Voxelization").
There are SSS and displacement materials in there, and the polygon count is around 620 000...
Is this too high ?
Thanks !
					
										
					  															  					                There are SSS and displacement materials in there, and the polygon count is around 620 000...
Is this too high ?
Thanks !

