All posts relating to Maxwell Render 1.x
By locos77
#302754
Anybody has any tips in making a nice night exterior scene of a building with perimeter glass and some solid walls.. Should I use ags for the glass or regular glass? Does the skydome works just change the light color or use the physical sky? Should I model all the lights of the building or just draw some big planes with an emitter providing enought light for the scene..

Appreciate your help.

Thanks

p
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By KurtS
#302760
It all depends on what kind of result you are looking for.
I suggest you find a photo or a reference rendering that looks a bit like what you are after.
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By KurtS
#302785
I think I would use a night sky hdri for the environment, and only model the lamps that are visible through the glass. Other lams only as simplified rectangular area lights. I would use ags, not real glass.
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