-  Fri Jun 19, 2009 7:05 pm
					 #302364
						        
										
										
					
					
							If I use physical sun the shadows are too sharp.  In the real world light reflects off of all sorts of things and creates softer shadows.
If I use HDRI the coloring seems good but the shadows are extremely washed out.
I've never gotten sky dome to look good, much less realistic.
I could use physical w/ other emitters to produce softer shadows but this doesn't seem to be a realistic approach. My scenes are quite large and you can only make emitters SO powerful. If I move the emitter far away it can't get enough power to make enough difference. If I bring it closer then the lighting becomes uneven and unrealistic.
Right now I'm going to try an HDRI/physical sky combo w/ the sun power turned down. I still don't think this will give me any softer shadows though.
Has anyone gotten some good exterior shadows that can help me out?
-Brodie
					
										
					  															  					                If I use HDRI the coloring seems good but the shadows are extremely washed out.
I've never gotten sky dome to look good, much less realistic.
I could use physical w/ other emitters to produce softer shadows but this doesn't seem to be a realistic approach. My scenes are quite large and you can only make emitters SO powerful. If I move the emitter far away it can't get enough power to make enough difference. If I bring it closer then the lighting becomes uneven and unrealistic.
Right now I'm going to try an HDRI/physical sky combo w/ the sun power turned down. I still don't think this will give me any softer shadows though.
Has anyone gotten some good exterior shadows that can help me out?
-Brodie


