Not there yet? Post your work in progress here to receive feedback from the users.
User avatar
By Richard
#302501
I've been playing with a fairly simple bathroom scene that I can test different materials and finishes and create some nice lighting and fast cleaning render time wise.

This little scene sky dome and one emitter seems to do the job fairly well, I've got a stack of other emitters in scene though none turned on, they just spoil it!

The back wall tiling looks crap in the mirror I know!

I don't really get to do interiors so this little one has been fun to optimise!

Only rendered fairly low res so bit pixelated.

Image
User avatar
By Richard
#302569
Another image

Image

Kami - thanks mate, I think the roughness on the toilet is just the lack of any specs being picked up from the light / camera locations!
User avatar
By Calico Jack
#303155
Add specular maps to those tile textures - should make them more realistic.
Will there be a Maxwell Render 6 ?

With no support to Blackwell RTX 5000 we had to sw[…]