Is this artifacting caused by too many emitters?#301768 By mitchrichie - Sun Jun 14, 2009 12:36 am - Sun Jun 14, 2009 12:36 am #301768
Re: Is this artifacting caused by too many emitters?#301769 By Richard - Sun Jun 14, 2009 1:15 am - Sun Jun 14, 2009 1:15 am #301769 Is this rendered from studio? I've had similar hairy renders rendering from studio! I had to close the file and re-open a few times to get it to fix! Move your arse and your mind will follow!
Re: Is this artifacting caused by too many emitters?#301775 By NicoR44 - Sun Jun 14, 2009 7:35 am - Sun Jun 14, 2009 7:35 am #301775 Make sure you use only low poly emitters. Curt Roth, formally known as NicoR44.
Re: Is this artifacting caused by too many emitters?#301783 By Bubbaloo - Sun Jun 14, 2009 3:34 pm - Sun Jun 14, 2009 3:34 pm #301783 Are you using emitter geometry with more than 4 sided polygons? Brian Looney Maxwell + RealFlow http://www.turbosquid.com/Search/Artists/Bubbaloo Help! I'm dispersing into a haze of probability!
Re: Is this artifacting caused by too many emitters?#301794 By mitchrichie - Sun Jun 14, 2009 5:37 pm - Sun Jun 14, 2009 5:37 pm #301794 I'm using simple poly cubes for emitters. Perhaps I should use planes? I'm not using studio, I'm using the maya plugin.
Re: Is this artifacting caused by too many emitters?#301799 By Bubbaloo - Sun Jun 14, 2009 6:40 pm - Sun Jun 14, 2009 6:40 pm #301799 Yes, planes are the best choice for faster clearing renders, but I don't think cube emitters will cause the problem you have shown. Brian Looney Maxwell + RealFlow http://www.turbosquid.com/Search/Artists/Bubbaloo Help! I'm dispersing into a haze of probability!
Re: Is this artifacting caused by too many emitters?#301801 By jomaga - Sun Jun 14, 2009 6:55 pm - Sun Jun 14, 2009 6:55 pm #301801 do you have some reflectors / diffusors below the emitter? Can you show me a wireframe of the geometry of the emitters and how they are emiiting? thanks - jose martin -