-  Thu Jun 04, 2009 4:38 pm
					 #300673
						        
										
										
					
					
							Is there any solution to problem with perfect 'computer looking' edges? Something that will apply smoothing during rendering process like plugins F-Edge or EdgeSmoother.
The problem was mentioned 4 years ago in this post:
					
										
					  															  										 
					 
					 The problem was mentioned 4 years ago in this post:
bewick wrote:I'm a bit surprised there hasn't been a greater interest in this particular feature. For all the photorealism Maxwell is able to achieve, I think the "geometric sharpness" of many otherwize realistic models in the gallery is such a giveaway.
If possible one can bevel the geometry manually, but sometimes the models are just too complex for that. And if you're working with CAD-models from an external source, then it is likely you are totally out of luck in this regard.
Here's an example from a project I'm involved in. I had to abandon Maxwell due to the fact that I wasn't able to use the plugin F-edge. I think the model looks relatively dull and flat in Maxwell without f-edge - plus it loses some of it's definition.
Thomas
Cheers
Tomek
					  					                Tomek


