Maximus3D wrote:Isn't it actually solids that it uses ? not nurbsmeshes such as Rhino uses. Because it's all based around solids you will never really run into the same issues you do in Rhino with fillets and chamfers and boolean also works ALOT smoother and better with solids compared to nurbsmodels. But as always, i could be completly wrong about this.

wouldn't be the first time..
/ Max
Max the only reason you can get better fillets in SolidWorks than Rhino is the engine that the SolidwWorks using (Parasolids) is more sophisticated than the one Rhino has. Nothing to do with Surface vs Solid.
There is a lot of misconception out there that the solids defined in a "solid modeler" are somehow "more solid" than ones defined by a set of surfaces. But actually the system used by 99.9% of solid modelers is the "boundary representation" method which is using surfaces that are connected together at edges to make a solid volume.
The way that solid modeling programs define a solid is by a set of surfaces that touch each other along common edges to form a "watertight" skin that encloses a volume.
So surfaces are one of the elements that make up a solid model.
So Is Rhino also a solid modeler?
Yes. can work on both surfaces and solids, which is now the most common method. Long ago "solid modelers" like SolidWorks would focus their user interface on only working with solids, but these days they typically also allow working on surfaces individually or solids in combination with one another.
That's also the way that Rhino works, you can work on solids which are made up of surfaces joined at common edges, or you can also work on an individual surface level and then use the Edit/Join command to glue them together to make a solid.