Please post here anything else (not relating to Maxwell technical matters)
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By Leonardo
#295145
deflix wrote:Whats the opinion on this screenshot taken from a model I'm building in cryengine2? - its real-time.

Image
more info.. please
By kami
#295152
looks a bit blurry ...
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By yolk
#295160
reminds me of the trick directors of photography used in the 50's when they shot a close-up of a big movie star..they smeared half a gallon of vaseline on the lens..or pulled a silk stocking over the lens :D
By numerobis
#295164
very cool! 8)
how did you model it? max? maya? how long does it take to set up such a scene? is this directx 9 or 10?
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By Bubbaloo
#295171
Let's see a scene with no movement so we can really judge.

I have thought about using Sandbox2 and the Cryengine2 to create architectural walk-throughs controlled by the client in real time. Just haven't done it yet...
By big K
#295239
I have thought about using Sandbox2 and the Cryengine2 to create architectural walk-throughs controlled by the client in real time. Just haven't done it yet...
i would be interested to know about the costs involved in that Bubbaloo. do you, or anybody else, of course, have any information about it?
i also thought of this when i had a big visualistion job to be done last year.

michael
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By Micha
#295368
Real time? I suppose so based on baked textures or? For example the visualisation tool Showcase from Autodesk is a real time tool too, but based on precalculated ambient occlusion maps, that arn't fast calculated allways. I'm careful if I hear "real time" now. :wink:
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By yolk
#295373
that's not church! that's cutty!

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