All posts relating to Maxwell Render 1.x
By jfrancis
#293688
Suppose I want to insert a photo of a person into a Maxwell environment...

or lets say I want a blurry shallow DOF object rendered in front of the photo.

If I map the photo onto a card, won't the card get lit, which will alter and darken the photo? The photo is already the way I want it.

Here is my roundabout solution:

1) Render the lit room with the 'billboard' object set to Lambert white. (a/k/a bright gray, no specular component.)

2) DIVIDE the photo by the lighting on the card using the After Effects plugin 'unmult' or by using a Maya shader that invokes the arithmetic 'divide' node. -- further detail

3) Take the newly processed extra bright, inversely-lit photo and map it back into the original Maxwell scene, where the lighting should now have the effect of making it look unlit.

... am I making too much of this?
By brodie_geers
#293727
Seems like it'd be easier to put it in via photoshop afterwards. Then you don't have to worry about it being lit at all.

-Brodie
By joshh
#293854
Try using an image mapped emitter for the material on the mapped card. It will have no diffuse properties.
OutDoor Scenery Question

Hi Ed, Without seeing how your model is setup I'd[…]

fixed! thank you - customer support! -Ed