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User avatar
By tom
#28859
Extreme shading and lighting art :!: Holy crap rivoli... bravo :!:
User avatar
By rivoli
#28863
thanks tom.
pedro, burn can be found in the tone mapping section (along with ISO and gamma). as mihai suggests have a look at tom's guide, it is clearly explained how burn works and what it does.
User avatar
By Thomas An.
#28892
pedro3822 wrote:where can i find tom´s guide, this question may be a little stupid! sorry!
Did you click on Mihai's link ?
User avatar
By rivoli
#28913
pedro3822 wrote: Rivoli what ISO have you used in the first image?
100 as it comes by default.

edit:
actually i can't remember whether 1.1.22 had ISO already implemented or not.
User avatar
By rivoli
#28992
carmen wrote: ..i just wondered if the artechoke lamp was still produced and found a price: 6000$ :shock:
thanks carmen. i know, i know, still you may find some cheap PH if you get lucky (i've seen some of them in east berlin last time i checked).
otherwise you might want to consider homemade simon starling's henningsen (if you can afford them that is):

Image

Image

i'd go for a homemade mihai's one anyway.
Last edited by rivoli on Tue May 31, 2005 4:03 pm, edited 1 time in total.
User avatar
By rivoli
#29096
Klasz wrote: is the "leather" of the "drum like seats" rendered whith bump map or displace modifier or whatelse ??
just a bump map.
By haiti
#29099
good work
User avatar
By tom
#29107
c'mon rivoli these can't be renders :lol:
User avatar
By rivoli
#29111
no, i didn't render any starling exibition view as yet.

edit:
i'm still stuck on glasses of wine you know.
User avatar
By rivoli
#29149
Olivier Geoffroy wrote: Would you mind sharing settings and layout for the second pictures in studio light ?
thanks olivier, i used one very large emitter just above the sofa (700W), another smaller one by one side (650W) and a very small for the background (500W). 6 bounces, no caustic layers active and a short depth of field (35 mm lens, fstop 5,6 shutter speed 125).
By DELETED
#29255
DELETED
User avatar
By rivoli
#29369
i didn't enable caustics just because they can produce unwanted noise sometime, plus caustics weren't needed for that image.
i'm pretty sure burn wasn't implemented when i rendered it (alpha 1.1.22), anyway, i usually set it on 0,85/0,9 (i'd do so if i had to re render it).
the large emitter above the couch is 100x100 cm, while the small one is about 40x30 cm. the third one doesn't really affect lighting for the object, it's behind it and it only gives some light to the background.
no environmental light used (usually when i do studio setup i need a totally black environment).
background diffuse mat is 128,8,249 (h,s,b).
Last edited by rivoli on Wed Jun 01, 2005 1:45 am, edited 1 time in total.
User avatar
By x_site
#29497
:: Can we please have some more..........pleeeeeeeeeeeeeeeease!

I just love your work :shock: [and thanks for all the help, you are great and always helpful]::
User avatar
By rivoli
#29533
thanks x_site.
Jack094 wrote: Can you please share your lighting/camera setup for the last render of the model....
there you go:

Image

5 bounces, burn 0,8, all caustics on. one emitter (the small sphere you can see there in that lampshadelike thing), 4 segments sphere, 2 cm radius, cool_white 60W. the lampshade is aluminium uv roughness 0,05 (caustics might be a pain in the ass when you use metal to reflect light, but for this shot it wasn't a problem). camera: fstop 8, shutter speed 125.
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