Please post here anything else (not relating to Maxwell technical matters)
User avatar
By def4d
#288499
'Thank You' to ivox3 for a great tutorial :wink:
By numerobis
#288500
very cool! :D
here is the result using photozoom and photoshop (16bit image upsized in 10% steps)

photozoom 4892pix
Image

photoshop - image converted to 16bit, upsized in 10% steps to 4892pix
Image
User avatar
By ivox3
#288517
Thanks all ... and special thanks to numerobis for those comparisons. Cool...

numerobis, .. question: Which image did you use as the original ?

Well .. as far as the comparisons to Photozoom ... I'm confidant that the results obtained from either are mutual in quality. So the real difference comes down to ease of application and cost.

If you do a lot of scaling ... PZ is definitely the investment. And having only the occasional use, .. well, ..look no further than MW.

I'm curious about anyone who's practiced rendering out lower resolution on purpose and then doing a quick upsize to higher resolution just to save time ? I'm just wondering how often that kind of thing is done ... it does represent kind of a cheat solution for long term renders -- I'm thinking.
By numerobis
#288519
i've used the one you posted first with 298 x 226 px :D
User avatar
By ivox3
#288520
Oh ok ... nicely done. ;)

I hate to say it .. but that PS version is looking good !

Pretty amazing when you think about it and then physically see it ... with any method. :)
Last edited by ivox3 on Sun Jan 04, 2009 9:03 pm, edited 2 times in total.
By kami
#288521
ivox3 wrote: I'm just wondering how often that kind of thing is done ... it does represent kind of a cheat solution for long term renders -- I'm thinking.
I sometimes do this, if a customer insists on 300dpi renderings for a large scale poster print :roll:
because I just don't understand what that extra bit of dpi should be good for ... nobody is going to search with a magnifier for pixels
User avatar
By def4d
#288522
i often enlarge for printing, but what is interesting here is that we can improve very low rez textures with your technique!
By samsam
#288524
ivox3 - what a great idea!

Many thanks,

samsam
By wimver
#288545
Herve,

since no one seems to have noticed, I will ask: what did you use to upscale the image? or do you own the original?

btw, I use genuine fractals since it was born, tested all the others regularly, but GF still has best performance for me.

Wim
User avatar
By Hervé
#288547
this is an original one.. rendered at this size... to compare... :wink:
User avatar
By Micha
#288560
The Maxwell image is a little bit more blur than the PS upscale. Blur the PS image and it will looks like the Maxwell rendering. :wink:

The free image viewer IrfanView allow to use an enhanced upscale technology based on the " Lanczos" method:

http://www.irfanview.de/
User avatar
By ivox3
#288567
Micha ... It is due to the use of jpeg compression (my version). The technique used with a lossless codec will match up to any of the others IMO. But that's not important ... what is important is that when printed, ..to the naked eye, .....differences will be essentially not discernible.

The real point is this: Which one is easiest? ...economical ? Because nobody views images at 1500%. So these are just avenues of choice. :)
User avatar
By Hervé
#288597
ivox3 wrote:... So these are just avenues of choice. :)
he he I like that.. :D

ok thanks for explaining. actually I do copy the T[…]

Sketchup 2026 Released

Fernando wrote: " Now that Maxwell for Cinema[…]

Hello Gaspare, I could test the plugin on Rhino 8[…]

Hello Blanchett, I could reproduce the problem he[…]