Add here your best high-quality Maxwell images.
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By KurtS
#286951
very nice, looks like something you would need Generative Components to create.
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By jotero
#287101
hello all :)

twisted sphere III "what it always is, it screamed for light!"
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ciao
torolf
By pluMmet
#287388
Deleted due to I don't know what :?
Last edited by pluMmet on Fri Dec 12, 2008 12:30 pm, edited 1 time in total.
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By def4d
#287391
Thanks PluMmet, i'm downloading it now!
By pluMmet
#287392
Also deleted
Last edited by pluMmet on Fri Dec 12, 2008 12:31 pm, edited 1 time in total.
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By jotero
#287393
pluMmet wrote:I don't know if you use 3ds Max jotero but there is a new script called MathSurf.

Might be of use :?:

no I do not work with 3ds max and I think it is not good, here to advertise for "MathSurf"!

Here you can advertise tools make!
http://www.maxwellrender.com/forum/viewforum.php?f=19


If this happens again I will be here my whole gallery delete!

ciao
torolf
By pluMmet
#287394
I didn't realize that you could "advertise" something that was free :oops:
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By 4 HeRo
#287395
Please please please DONOT DELETE YOUR GALLERY!!!

I for one love your work!!!

John
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By jotero
#287403
pluMmet wrote:I didn't realize that you could "advertise" something that was free :oops:
Well it is free for all but how can I get it
test without 3dsmax? (No support for the company Autodesk)

K3dsurf can all use without 3dsmax!
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ciao
torolf
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By jotero
#287488
hello all :)

non periodic tiling built with paracloud ;)
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ciao
torolf
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By def4d
#287491
amazing model, and your lighting setups go better & better !
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By -Adrian
#287498
I agree, very appealing. I like how the cells have a non homogeneous shape, this makes math models more appealing to organic lifeforms like me :)
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By RonB
#287510
I agree with -Adrian, very organic looking. I would love to play with that program...Cheers, Ron
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By segnoprogetto
#287573
As usual image very exciting! :wink:
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By jotero
#287633
hello all :)

thanks all :D

non periodic tiling II built with paracloud
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Half Torus twisted interlocking (Hexagon)
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ciao
torolf
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render engines and Maxwell

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