- Fri Nov 28, 2008 2:53 pm
#286247
I'm trying to render a tyre tread using displacement. Things were going well until I noticed a stepping / stripe on the vertical sides of the displaced geometry.

I am using a 32bit tiff image for the displacement which has been slightly gaussian blurred. I've also tried 8bit tiffs and 24 bit pngs, all create the same stepping. The model is pretty well subdivided; it's just a flat cylinder 12 polys across it's width and 256 polys around it's circumference. I've doubled the poly count (24x512) and it doesn't help. Smoothing is on displacement and the accuracy is set to 64.
Does anyone know what's going on?

I am using a 32bit tiff image for the displacement which has been slightly gaussian blurred. I've also tried 8bit tiffs and 24 bit pngs, all create the same stepping. The model is pretty well subdivided; it's just a flat cylinder 12 polys across it's width and 256 polys around it's circumference. I've doubled the poly count (24x512) and it doesn't help. Smoothing is on displacement and the accuracy is set to 64.
Does anyone know what's going on?


- By Mark Bell
- By Edward Leibnitz