Add here your best high-quality Maxwell images.
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By deflix
#285337
Thought I'd open a gallery - humble beginnings in these quarters!



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Last edited by deflix on Thu Aug 27, 2009 11:55 am, edited 6 times in total.
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By oz42
#285345
nice work, love the closeup of the flower.

Are the lights in the empty office (above the pig) fully modelled? i.e. are they tube shaped emitters and reflective baffles? If so are the render times very high? Love the floor material by the way!
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By deflix
#285503
oz42 wrote:nice work, love the closeup of the flower.

Are the lights in the empty office (above the pig) fully modelled? i.e. are they tube shaped emitters and reflective baffles? If so are the render times very high? Love the floor material by the way!
they are sort of fully modelled - been an area of great interest to me optimising between simplistic emitters and fully modelled lights. In this instance they are 3 sided cylinders in a fully modelled relector. no intersections of course. Took a day to clear up at 3000x2000 on an 8core machine.
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By oz42
#285506
deflix - thanks for the tip. Not too bad render times either.
By lghtstrm
#295287
The blue sky render is especially realistic. Very nice. I agree with Bubbaloo: great start!
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By mashium123
#295298
Great and clean renders!

I know, it's been mentioned many times, and yes, it's been said many times, that it is a problem every render engine shows... :
the old and mighty shadow problem when using bump maps:
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But: Is it just me or why does it seem that Maxwell is the one that shows the consequences of that render problem in the most drastic manner...?
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By tom
#295311
Great gallery deflix! There are some amazing interiors.
mashium123 wrote:But: Is it just me or why does it seem that Maxwell is the one that shows the consequences of that render problem in the most drastic manner...?
If you say so, I invite you to the quest here. :)
http://www.maxwellrender.com/forum/view ... 409#291409
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By mashium123
#295312
tom wrote:Great gallery deflix! There are some amazing interiors.
mashium123 wrote:But: Is it just me or why does it seem that Maxwell is the one that shows the consequences of that render problem in the most drastic manner...?
If you say so, I invite you to the quest here. :)
http://www.maxwellrender.com/forum/view ... 409#291409
Image ;) :D
By lghtstrm
#295319
He's right. As usual.
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By Leonardo
#295383
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WOW!!! what is it? inside a ship?? :shock:
render engines and Maxwell

"prompt, edit, prompt" How will an AI r[…]