- Thu Oct 30, 2008 10:36 pm
#283858
I have finally finished my rendering. The final out put was 7200x3600. It was rendered by Render Rocket. It took over a 7 days on +/- 20 (4) core machines. Render Rocket is very flexible. They have many computers which allows them to divvy up machines and let me render longer at a less expensive fee.
This will be printed at 6' long on an 8' sign.
I had to re-render the slump block walls because the precision was too low on the displacement and there were lost of scrunchy lines. So the black matte channel came in very handy as a compositing tool and I was able to re-render the block only and without doing a separate shadow pass too. The block in these images is only rendered to 14.3 SL. The final block is still rendering at Render Rocket to 17 SL. But I thought at 14 SL it was clear enough to post.
Aaron




This will be printed at 6' long on an 8' sign.
I had to re-render the slump block walls because the precision was too low on the displacement and there were lost of scrunchy lines. So the black matte channel came in very handy as a compositing tool and I was able to re-render the block only and without doing a separate shadow pass too. The block in these images is only rendered to 14.3 SL. The final block is still rendering at Render Rocket to 17 SL. But I thought at 14 SL it was clear enough to post.
Aaron




Last edited by Asmithey on Fri Oct 31, 2008 4:47 pm, edited 1 time in total.
dual E5 2600 v3
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com
ASUS Z10PE-D8 WS, 64 gigs of ram
Windows 7 profesional x64
Core i7 920 (2.66 ghz each core) 24 gigs of ram
Windows 7 Professional
UE4, Form-Z 8.0, Blender 2.77a B-Maxwell, VUE 9.5 and Maxwell Render v3
http://www.aaronsmithey.com

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